Fallout 4 mods guns

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Note that newly created modifications will always overwrite an existing mod in the same slot, which is different from Fallout 4, where replaced mods were stored in one's inventory.Ĭraftable mods may have up to three prerequisites, depending on the individual mod and the weapon it is attached to: What both types have in common is that they decrease the maximum condition of the weapon they are attached to.Ĭraftable mods are always created at a weapons workbench and are directly added to the selected weapon's mod slot (the technical term being 'attach point'). Weapon mods can be distinguished into two main types, craftable and loose mods. For details, please see the respective articles.

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The content is not described in full detail on this page.This page lists all weapon mods in Fallout 76.